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Implement Inheritance Heirarchy
Implement a Shape abstract class which will form the base of an inheritance hierarchy that models 2D geometric shapes. It will have:
* A non-mutable
* A
* A
Submit a new solution for clojure or csharp
There are 13 other solutions in additional languages (cpp, fantom, fsharp, groovy ...)
* A non-mutable
'name' property or data member set by derived or descendant classes at construction time
* A
'area' method intended to be overridden by derived or descendant classes ( double precision floating point return value)
* A
'print' method (also for overriding) will display the shape's name, area, and all shape-specific values
Two derived or descendant classes will be created:
* Circle -> Constructor requires a 'radius' argument, and a 'circumference' method to be implemented
* Rectangle -> Constructor requires 'length' and 'breadth' arguments, and a 'perimeter' method to be implemented
Instantiate an object of each class, and invoke each objects 'print' method to show relevant details.
clojure
(defmulti area :Shape)
(defmulti print :Shape)
; Circle methods
(defn circle [r]
{:Shape :Circle
:name "Circle"
:radius r})
(defn circumference [c]
(* 2 Math/PI (:radius c)))
(defmethod area :Circle [c]
(* Math/PI (:radius c) (:radius c)))
(defmethod print :Circle [c]
(println (format "I am a %s with ->" (:name c)))
(println (format "Radius: %.2f" (:radius c)))
(println (format "Area: %.2f" (area c)))
(println (format "Circumference: %.2f" (circumference c))))
; Rectangle methods
(defn rectangle [l b]
{:Shape :Rectangle
:name "Rectangle"
:length l
:breadth b})
(defn perimeter [r]
(+ (* 2 (:length r)) (* 2 (:breadth r))))
(defmethod area :Rectangle [r]
(* (:length r) (:breadth r)))
(defmethod print :Rectangle [r]
(println (format "I am a %s with ->" (:name r)))
(println (format "Length, Width: %.2f, %.2f" (:length r) (:breadth r)))
(println (format "Area: %.2f" (area r)))
(println (format "Perimeter: %.2f" (perimeter r))))
; usage of the "classes"
(let [shapes (list (circle 4.2) (rectangle 2.7 3.1) (rectangle 6.2 2.6) (circle 17.3))]
(doseq [shape shapes]
(print shape)))
(defmulti print :Shape)
; Circle methods
(defn circle [r]
{:Shape :Circle
:name "Circle"
:radius r})
(defn circumference [c]
(* 2 Math/PI (:radius c)))
(defmethod area :Circle [c]
(* Math/PI (:radius c) (:radius c)))
(defmethod print :Circle [c]
(println (format "I am a %s with ->" (:name c)))
(println (format "Radius: %.2f" (:radius c)))
(println (format "Area: %.2f" (area c)))
(println (format "Circumference: %.2f" (circumference c))))
; Rectangle methods
(defn rectangle [l b]
{:Shape :Rectangle
:name "Rectangle"
:length l
:breadth b})
(defn perimeter [r]
(+ (* 2 (:length r)) (* 2 (:breadth r))))
(defmethod area :Rectangle [r]
(* (:length r) (:breadth r)))
(defmethod print :Rectangle [r]
(println (format "I am a %s with ->" (:name r)))
(println (format "Length, Width: %.2f, %.2f" (:length r) (:breadth r)))
(println (format "Area: %.2f" (area r)))
(println (format "Perimeter: %.2f" (perimeter r))))
; usage of the "classes"
(let [shapes (list (circle 4.2) (rectangle 2.7 3.1) (rectangle 6.2 2.6) (circle 17.3))]
(doseq [shape shapes]
(print shape)))
csharp
// While abstract classes do exist in C#, it is most common to use
// an interface in this type of situation.
// It is a common idiom to prefix interface names with an I
public interface IShape {
string Name { get; }
double Area { get; }
void Print();
}
public class Circle : IShape {
private double Radius { get; set; }
public Circle(double radius) {
Name = "Circle";
Radius = radius;
}
public string Name { get; private set; }
public double Area {
get {
return Math.PI * Radius * Radius;
}
}
public double Circumference {
get {
return Math.PI * (Radius + Radius);
}
}
public void Print() {
Console.WriteLine( " Name: {0}\n Area: {1}\n Circumference: {2}\n Radius: {3}",
this.Name,
this.Area,
this.Circumference,
this.Radius
);
}
}
public class Rectangle : IShape {
private double Length { get; set; }
private double Breadth { get; set; }
public Rectangle(double length, double breadth) {
Name = "Rectangle";
Length = length;
Breadth = breadth;
}
public string Name { get; private set; }
public double Area {
get {
return Length * Breadth;
}
}
public double Perimeter {
get {
return (Length * 2) + (Breadth * 2 );
}
}
public void Print() {
Console.WriteLine( " Name: {0}\n Area: {1}\n Perimeter: {2}\n Length: {3}\n Breadth: {4}",
this.Name,
this.Area,
this.Perimeter,
this.Length,
this.Breadth
);
}
}
// Driver
public class InheritanceHeirarchy {
public static void _Main() {
var c = new Circle(2.1);
c.Print();
Console.WriteLine();
var r = new Rectangle(2.2, 3.3);
r.Print();
}
}
// an interface in this type of situation.
// It is a common idiom to prefix interface names with an I
public interface IShape {
string Name { get; }
double Area { get; }
void Print();
}
public class Circle : IShape {
private double Radius { get; set; }
public Circle(double radius) {
Name = "Circle";
Radius = radius;
}
public string Name { get; private set; }
public double Area {
get {
return Math.PI * Radius * Radius;
}
}
public double Circumference {
get {
return Math.PI * (Radius + Radius);
}
}
public void Print() {
Console.WriteLine( " Name: {0}\n Area: {1}\n Circumference: {2}\n Radius: {3}",
this.Name,
this.Area,
this.Circumference,
this.Radius
);
}
}
public class Rectangle : IShape {
private double Length { get; set; }
private double Breadth { get; set; }
public Rectangle(double length, double breadth) {
Name = "Rectangle";
Length = length;
Breadth = breadth;
}
public string Name { get; private set; }
public double Area {
get {
return Length * Breadth;
}
}
public double Perimeter {
get {
return (Length * 2) + (Breadth * 2 );
}
}
public void Print() {
Console.WriteLine( " Name: {0}\n Area: {1}\n Perimeter: {2}\n Length: {3}\n Breadth: {4}",
this.Name,
this.Area,
this.Perimeter,
this.Length,
this.Breadth
);
}
}
// Driver
public class InheritanceHeirarchy {
public static void _Main() {
var c = new Circle(2.1);
c.Print();
Console.WriteLine();
var r = new Rectangle(2.2, 3.3);
r.Print();
}
}
Submit a new solution for clojure or csharp
There are 13 other solutions in additional languages (cpp, fantom, fsharp, groovy ...)


