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Subdivide A Problem To A Pool Of Workers (No Shared Data)
Take a hard to compute problem and split it up between multiple worker threads. In your solution, try to fully utilize available cores or processors. (I'm looking at you, Python!)
Note: In this question, there should be no need for shared state between worker threads while the problem is being solved. Only after every thread completes computation are the answers recombined into a single output.
Example:
-Input-
(In python syntax)
In other words, a list of random strings.
-Output-
(In python syntax)
In other words, all possible permutations of each input string are computed.
Note: In this question, there should be no need for shared state between worker threads while the problem is being solved. Only after every thread completes computation are the answers recombined into a single output.
Example:
-Input-
(In python syntax)
["ab", "we", "tfe", "aoj"]
In other words, a list of random strings.
-Output-
(In python syntax)
[ ["ab", "ba", "aa", "bb", "a", "b"], ["we", "ew", "ww", "ee", "w", "e"], ...
In other words, all possible permutations of each input string are computed.
clojure
(defn perm-chars [l]
"Returns a list of all possible permutations of strings with the
same size as the input string. This function will return duplicates
if the same character occurs multiple time in the string.
Ex: ab -> (aa ab ba ab)"
(if (string? l)
(recur (repeat (count l) l))
(let [s (first l)
r (rest l)]
(if (empty? r)
(map identity s)
(->> s
(map (fn [c] (map #(str c %) (perm-chars r))))
(flatten))))))
(defn perm-sz [s]
"Returns a list of all possible permutations of the input
string. May return duplicats.
Ex: ab -> (aa ab ba bb a b a b)"
(if-not (empty? s)
(let [r (perm-chars s)]
(if (= (count s) 1)
r
(->> r
(map #(perm-sz (apply str (rest %))))
(flatten)
(lazy-cat r))))))
(defn perm [s]
"Returns a list of all possible permutations of the input
string. The list of string is sorted and does not contain
duplicates.
Ex: ab -> (a aa ab b ba bb)"
(->> (reduce (fn [s e] (conj s e)) #{} (perm-sz s))
(map str)
(sort)))
(println (pmap perm ["ab" "we" "tfe" "aoj"]))
"Returns a list of all possible permutations of strings with the
same size as the input string. This function will return duplicates
if the same character occurs multiple time in the string.
Ex: ab -> (aa ab ba ab)"
(if (string? l)
(recur (repeat (count l) l))
(let [s (first l)
r (rest l)]
(if (empty? r)
(map identity s)
(->> s
(map (fn [c] (map #(str c %) (perm-chars r))))
(flatten))))))
(defn perm-sz [s]
"Returns a list of all possible permutations of the input
string. May return duplicats.
Ex: ab -> (aa ab ba bb a b a b)"
(if-not (empty? s)
(let [r (perm-chars s)]
(if (= (count s) 1)
r
(->> r
(map #(perm-sz (apply str (rest %))))
(flatten)
(lazy-cat r))))))
(defn perm [s]
"Returns a list of all possible permutations of the input
string. The list of string is sorted and does not contain
duplicates.
Ex: ab -> (a aa ab b ba bb)"
(->> (reduce (fn [s e] (conj s e)) #{} (perm-sz s))
(map str)
(sort)))
(println (pmap perm ["ab" "we" "tfe" "aoj"]))
(require 'cojure.contrib.combinatorics)
(pmap (fn [str]
(apply concat (map #(selections str (inc %))
(range (count str)))))
["ab", "we", "tfe", "aoj"])
(pmap (fn [str]
(apply concat (map #(selections str (inc %))
(range (count str)))))
["ab", "we", "tfe", "aoj"])
cpp
vector<string> input;
input.push_back("ab");
input.push_back("we");
input.push_back("tfe");
input.push_back("aoj");
// Make the capacity for 'output' the same as 'input'
vector<set<string> > output(input.size());
#pragma omp parallel for
for (int i = 0; i < input.size(); ++i) {
set<string> perms;
generate_perms(input[i], perms);
#pragma omp critical
// Must use operator[]() and not push_back() since this line
// might be called in any order with respect to 'i'
output[i] = perms;
}
cout << output << endl;
input.push_back("ab");
input.push_back("we");
input.push_back("tfe");
input.push_back("aoj");
// Make the capacity for 'output' the same as 'input'
vector<set<string> > output(input.size());
#pragma omp parallel for
for (int i = 0; i < input.size(); ++i) {
set<string> perms;
generate_perms(input[i], perms);
#pragma omp critical
// Must use operator[]() and not push_back() since this line
// might be called in any order with respect to 'i'
output[i] = perms;
}
cout << output << endl;
haskell
import Control.Parallel
import Control.Parallel.Strategies
allPerms xs = do
x <- [1 .. length xs]
sequence (replicate x xs)
result = parMap rdeepseq allPerms ["ab", "we", "tfe", "aoj"]
main = print $ concat result
{-
Compile with -threaded
-}
import Control.Parallel.Strategies
allPerms xs = do
x <- [1 .. length xs]
sequence (replicate x xs)
result = parMap rdeepseq allPerms ["ab", "we", "tfe", "aoj"]
main = print $ concat result
{-
Compile with -threaded
-}
Subdivide A Problem To A Pool Of Workers (Shared Data)
Take a hard to compute problem and split it up between multiple worker threads. In your solution, try to fully utilize available cores or processors. (I'm looking at you, Python!)
Note: In this question, there should be a need for shared state between worker threads while the problem is being solved.
Example:
-Conway Game of Life-
From Wikipedia:
The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead. Every cell interacts with its eight neighbors, which are the cells that are directly horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:
1. Any live cell with fewer than two live neighbours dies, as if caused by underpopulation.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives on to the next generation.
4. Any dead cell with exactly three live neighbours becomes a live cell.
The initial pattern constitutes the seed of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed—births and deaths happen simultaneously, and the discrete moment at which this happens is sometimes called a tick (in other words, each generation is a pure function of the one before). The rules continue to be applied repeatedly to create further generations.
--However, for our purposes, we will assign a size to the game
Notice that in this problem, at each step or
Note: In this question, there should be a need for shared state between worker threads while the problem is being solved.
Example:
-Conway Game of Life-
From Wikipedia:
The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead. Every cell interacts with its eight neighbors, which are the cells that are directly horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:
1. Any live cell with fewer than two live neighbours dies, as if caused by underpopulation.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives on to the next generation.
4. Any dead cell with exactly three live neighbours becomes a live cell.
The initial pattern constitutes the seed of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed—births and deaths happen simultaneously, and the discrete moment at which this happens is sometimes called a tick (in other words, each generation is a pure function of the one before). The rules continue to be applied repeatedly to create further generations.
--However, for our purposes, we will assign a size to the game
"board": 2^k * 2^k . That is, the board should be easy to subdivide.
Notice that in this problem, at each step or
"tick", each thread/process will need to share data with its neighborhood.
clojure
; This is a "glider"
(def *start*
[".O......"
"..O....."
"OOO....."
"........"
"........"
"........"
"........"])
(def *width* (count (first *start*)))
(def *height* (count *start*))
(def *live* \O)
(def *dead* \.)
(def *n-generations-to-show* 3)
(defn cell-at
([b coord]
(cell-at b coord {:col 0 :row 0}))
([b coord offset]
(let [x (mod (+ (:col coord) (:col offset)) *width*)
y (mod (+ (:row coord) (:row offset)) *height*)]
(nth (nth b y) x))))
(defn neighbor-count [b coord]
(->> (for [x (range -1 2) y (range -1 2)] {:col x :row y})
(filter #(not (= {:col 0 :row 0} %)))
(map (partial cell-at b coord))
(reduce (fn [sum n] (+ sum (if (= *live* n) 1 0))) 0)))
(defn next-generation-cell [b coord]
(let [nc (neighbor-count b coord)]
(cond (< nc 2) *dead*
(> nc 3) *dead*
(= nc 3) *live*
true (cell-at b coord))))
(defn next-generation-row [b row]
(->> (range *width*)
(map #(next-generation-cell b {:col % :row row}))
(apply str)))
(defn next-generation [b]
(->> (range *height*)
(pmap #(next-generation-row b %))))
(defn generation-seq [b]
(let [ng (next-generation b)]
(lazy-seq (cons ng (generation-seq ng)))))
(doseq [g (take *n-generations-to-show* (generation-seq *start*))]
(doseq [l g]
(println l))
(println))
(shutdown-agents)
; This version calculates each separate line on a separate thread (pmap in next-generation)
(def *start*
[".O......"
"..O....."
"OOO....."
"........"
"........"
"........"
"........"])
(def *width* (count (first *start*)))
(def *height* (count *start*))
(def *live* \O)
(def *dead* \.)
(def *n-generations-to-show* 3)
(defn cell-at
([b coord]
(cell-at b coord {:col 0 :row 0}))
([b coord offset]
(let [x (mod (+ (:col coord) (:col offset)) *width*)
y (mod (+ (:row coord) (:row offset)) *height*)]
(nth (nth b y) x))))
(defn neighbor-count [b coord]
(->> (for [x (range -1 2) y (range -1 2)] {:col x :row y})
(filter #(not (= {:col 0 :row 0} %)))
(map (partial cell-at b coord))
(reduce (fn [sum n] (+ sum (if (= *live* n) 1 0))) 0)))
(defn next-generation-cell [b coord]
(let [nc (neighbor-count b coord)]
(cond (< nc 2) *dead*
(> nc 3) *dead*
(= nc 3) *live*
true (cell-at b coord))))
(defn next-generation-row [b row]
(->> (range *width*)
(map #(next-generation-cell b {:col % :row row}))
(apply str)))
(defn next-generation [b]
(->> (range *height*)
(pmap #(next-generation-row b %))))
(defn generation-seq [b]
(let [ng (next-generation b)]
(lazy-seq (cons ng (generation-seq ng)))))
(doseq [g (take *n-generations-to-show* (generation-seq *start*))]
(doseq [l g]
(println l))
(println))
(shutdown-agents)
; This version calculates each separate line on a separate thread (pmap in next-generation)
