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Define a class
Declare a class named Greeter that takes a string on creation and greets using this string if you call the
"greet" method.
python
class Greeter(object):
""" Greet someone.
"""
def __init__(self, whom):
self._whom = whom
def greet(self):
print "Hello, %s!" % self._whom
Greeter("world").greet()
""" Greet someone.
"""
def __init__(self, whom):
self._whom = whom
def greet(self):
print "Hello, %s!" % self._whom
Greeter("world").greet()
clojure
(defprotocol IGreeter
(greet [this]))
(deftype Greeter [whom]
IGreeter
(greet [this]
(println (str "Hello, " whom))))
(greet (Greeter. "world"))
(greet [this]))
(deftype Greeter [whom]
IGreeter
(greet [this]
(println (str "Hello, " whom))))
(greet (Greeter. "world"))
(defn greeter [whom]
{:whom whom})
(defn greet [g]
(println (str "Hello, " (:whom g))))
(greet (greeter "world"))
{:whom whom})
(defn greet [g]
(println (str "Hello, " (:whom g))))
(greet (greeter "world"))
csharp
using System;
class Greeter
{
private string name {get;set;}
public void Greet(){
Console.WriteLine("Hello, {0}",name);
}
public Greeter(string name){
this.name = name;
}
}
class Test
{
static void Main()
{
new Greeter("Dante").Greet();
}
}
class Greeter
{
private string name {get;set;}
public void Greet(){
Console.WriteLine("Hello, {0}",name);
}
public Greeter(string name){
this.name = name;
}
}
class Test
{
static void Main()
{
new Greeter("Dante").Greet();
}
}
erlang
Greeter = make_greeter("world!"),
Greeter(greet).
Greeter(greet).
fsharp
type Greeter(whom' : string) =
member this.greet() = printfn "Hello, %s!" whom'
(new Greeter("world")).greet()
member this.greet() = printfn "Hello, %s!" whom'
(new Greeter("world")).greet()
type Greeter(whom' : string) =
let whom : string = whom'
member this.greet() = printfn "Hello, %s!" whom
(new Greeter("world")).greet()
let whom : string = whom'
member this.greet() = printfn "Hello, %s!" whom
(new Greeter("world")).greet()
type Greeter =
class
val whom : string
new(whom') = { whom = whom' }
member this.greet() = printfn "Hello, %s!" this.whom
end
(new Greeter("world")).greet()
class
val whom : string
new(whom') = { whom = whom' }
member this.greet() = printfn "Hello, %s!" this.whom
end
(new Greeter("world")).greet()
Instantiate object with mutable state
Reimplement the Greeter class so that the
For example, if the greetee is changed to
Hello, Tommy!
The getter would then be used to display the line:
I have just greeted Tommy.
'whom' property or data member remains private but is mutable, and is provided with getter and setter methods. Invoke the setter to change the greetee, invoke 'greet', then use the getter in displaying the line, "I have just greeted {whom}.".
For example, if the greetee is changed to
'Tommy' using the setter, the 'greet' method would display:
Hello, Tommy!
The getter would then be used to display the line:
I have just greeted Tommy.
python
class Greeter(object):
_whom = None
def __init__(self, whom):
self._whom = whom
@property
def whom(self):
return self._whom
@propset(whom)
def whom(self, value=None):
self._whom = value
def greet(self):
print 'Helo, %s!' % self._whom
greeter = Greeter('Winston')
greeter.greet()
greeter.whom = 'Tommy'
greeter.greet()
class Greeter(object):
_whom = None
def __init__(self, whom):
self._whom = whom
@property
def whom(self):
return self._whom
@propset(whom)
def whom(self, value=None):
self._whom = value
def greet(self):
print 'Helo, %s!' % self._whom
greeter = Greeter('Winston')
greeter.greet()
greeter.whom = 'Tommy'
greeter.greet()
# required for Python 2.5 or less
def propset(prop):
assert isinstance(prop, property)
def helper(func):
return property(prop.fget, func, prop.fdel, prop.__doc__)
return helper
class Greeter(object):
_whom = None
def __init__(self, whom):
self._whom = whom
@property
def whom(self):
return self._whom
@propset(whom)
def whom(self, value=None):
self._whom = value
def greet(self):
print 'Helo, %s!' % self._whom
greeter = Greeter('Winston')
greeter.greet()
greeter.whom = 'Tommy'
greeter.greet()
def propset(prop):
assert isinstance(prop, property)
def helper(func):
return property(prop.fget, func, prop.fdel, prop.__doc__)
return helper
class Greeter(object):
_whom = None
def __init__(self, whom):
self._whom = whom
@property
def whom(self):
return self._whom
@propset(whom)
def whom(self, value=None):
self._whom = value
def greet(self):
print 'Helo, %s!' % self._whom
greeter = Greeter('Winston')
greeter.greet()
greeter.whom = 'Tommy'
greeter.greet()
clojure
(defn greeter [whom]
(atom {:whom whom}))
(defn get-whom [g]
(:whom @g))
(defn set-whom [g whom]
(swap! g #(conj % {:whom whom})))
(defn greet [g]
(println (str "Hello, " (:whom @g) "!")))
; using the "class"
(let [g (greeter "world")]
(greet g)
(set-whom g "Tommy")
(greet g)
(println (str "I have just greeted " (get-whom g) ".")))
; or same effect without using any variables
(println (str "I have just greeted "
(get-whom (doto (greeter "world")
(greet)
(set-whom "Tommy")
(greet)))
"."))
(atom {:whom whom}))
(defn get-whom [g]
(:whom @g))
(defn set-whom [g whom]
(swap! g #(conj % {:whom whom})))
(defn greet [g]
(println (str "Hello, " (:whom @g) "!")))
; using the "class"
(let [g (greeter "world")]
(greet g)
(set-whom g "Tommy")
(greet g)
(println (str "I have just greeted " (get-whom g) ".")))
; or same effect without using any variables
(println (str "I have just greeted "
(get-whom (doto (greeter "world")
(greet)
(set-whom "Tommy")
(greet)))
"."))
csharp
class Greeter
{
public string Name {get;set;}
public void Greet(){
Console.WriteLine("Hello, {0}",Name);
}
public Greeter(string name){
this.Name = name;
}
// Driver
public static void Main()
{
var g = new Greeter("Dante");
g.Name = "Tommy";
g.Greet();
Console.Write("I have just greated {0}", g.Name);
}
}
{
public string Name {get;set;}
public void Greet(){
Console.WriteLine("Hello, {0}",Name);
}
public Greeter(string name){
this.Name = name;
}
// Driver
public static void Main()
{
var g = new Greeter("Dante");
g.Name = "Tommy";
g.Greet();
Console.Write("I have just greated {0}", g.Name);
}
}
fsharp
type Greeter(name:string) =
let mutable whom = name
member this.Whom
with get () = whom
and set v = whom <- v
member this.Greet() =
printfn "Hello, %s!" whom
let greeter = Greeter("World")
greeter.Greet()
greeter.Whom <- "Tommy"
greeter.Greet()
printfn "I have just greeted %s." greeter.Whom
let mutable whom = name
member this.Whom
with get () = whom
and set v = whom <- v
member this.Greet() =
printfn "Hello, %s!" whom
let greeter = Greeter("World")
greeter.Greet()
greeter.Whom <- "Tommy"
greeter.Greet()
printfn "I have just greeted %s." greeter.Whom
Implement Inheritance Heirarchy
Implement a Shape abstract class which will form the base of an inheritance hierarchy that models 2D geometric shapes. It will have:
* A non-mutable
* A
* A
* A non-mutable
'name' property or data member set by derived or descendant classes at construction time
* A
'area' method intended to be overridden by derived or descendant classes ( double precision floating point return value)
* A
'print' method (also for overriding) will display the shape's name, area, and all shape-specific values
Two derived or descendant classes will be created:
* Circle -> Constructor requires a 'radius' argument, and a 'circumference' method to be implemented
* Rectangle -> Constructor requires 'length' and 'breadth' arguments, and a 'perimeter' method to be implemented
Instantiate an object of each class, and invoke each objects 'print' method to show relevant details.
python
#Start with the import statements.
import math # necessary to get the value of pi
class Shape(object):
"""Shape Class"""
def __init__(self):
"""Constructor method"""
pass #Do nothing here
def area(self):
"""The area method"""
pass #Do nothing here
def print_(self):
"""
The print method. Note the trailing underscore - this is because
there is a reserved statement called 'print' in python 2.x. The
trailing underscore is the accepted method of re-using names without
rebinding them
"""
print 'The name is: %s' % self.name #Print the only property we currently have
def _getName(self):
"""The getter method for the 'name' property.
Note that getter methods are generally discouraged in python"""
return self._name
_name = None # The leading underscore gives a weak non-public value
# to a variable. Two leading underscores will mangle its
# name at runtime, to make it more difficult to access.
# Note there is no real 'private' variable type in python.
name = property(_getName, doc='The name of this object')
# property statements work like: property(fget=None, fset=None, fdel=None, doc=None)
class Circle(Shape):
"""Circle Class - a sub class of shape"""
def __init__(self, radius, name='Circle'):
"""Constructor method again"""
Shape.__init__(self) # init the super class
self.radius = radius # Store the radius
self._setCircumference()# Function call
self._name = name
def _setCircumference(self):
self.circumference = 2*math.pi*self.radius
def area(self):
'''Return the area of this circle'''
tmpAera = math.pi * self.radius**2
return tmpAera
def print_(self):
'''The print method'''
super(Circle, self).print_() # This calls the print_ method in
# the super classes of Circle, in
# this case Shape
print 'The radius is: %f' % self.radius
print 'The circumference is %f' % self.circumference
print 'The area is: %f' % self.area()
class Rectangle(Shape):
"""The Rectangle Class"""
def __init__(self, length, breadth, name='Rectangle'):
Shape.__init__(self)
self._name = name
self.length = length
self.breadth = breadth
self.perimeter()
def area(self):
return self.breadth*self.length
def perimeter(self):
self._perimeter = self.breadth*2+self.length*2
return self._perimeter # You have a method return a value and still
# safely call it without handling the return
# value. This would be collected by garbage
# collection.
def print_(self):
super(Rectangle, self).print_()
print 'The length is %f and the breadth is %f' %(self.length, self.breadth)
print 'The perimeter is: %f' %self._perimeter
print 'The area is: %f' % self.area()
if __name__ == '__main__':
rectangle = Rectangle(5,3)
circle = Circle(5, name='Round and Round')
rectangle.print_()
circle.print_()
import math # necessary to get the value of pi
class Shape(object):
"""Shape Class"""
def __init__(self):
"""Constructor method"""
pass #Do nothing here
def area(self):
"""The area method"""
pass #Do nothing here
def print_(self):
"""
The print method. Note the trailing underscore - this is because
there is a reserved statement called 'print' in python 2.x. The
trailing underscore is the accepted method of re-using names without
rebinding them
"""
print 'The name is: %s' % self.name #Print the only property we currently have
def _getName(self):
"""The getter method for the 'name' property.
Note that getter methods are generally discouraged in python"""
return self._name
_name = None # The leading underscore gives a weak non-public value
# to a variable. Two leading underscores will mangle its
# name at runtime, to make it more difficult to access.
# Note there is no real 'private' variable type in python.
name = property(_getName, doc='The name of this object')
# property statements work like: property(fget=None, fset=None, fdel=None, doc=None)
class Circle(Shape):
"""Circle Class - a sub class of shape"""
def __init__(self, radius, name='Circle'):
"""Constructor method again"""
Shape.__init__(self) # init the super class
self.radius = radius # Store the radius
self._setCircumference()# Function call
self._name = name
def _setCircumference(self):
self.circumference = 2*math.pi*self.radius
def area(self):
'''Return the area of this circle'''
tmpAera = math.pi * self.radius**2
return tmpAera
def print_(self):
'''The print method'''
super(Circle, self).print_() # This calls the print_ method in
# the super classes of Circle, in
# this case Shape
print 'The radius is: %f' % self.radius
print 'The circumference is %f' % self.circumference
print 'The area is: %f' % self.area()
class Rectangle(Shape):
"""The Rectangle Class"""
def __init__(self, length, breadth, name='Rectangle'):
Shape.__init__(self)
self._name = name
self.length = length
self.breadth = breadth
self.perimeter()
def area(self):
return self.breadth*self.length
def perimeter(self):
self._perimeter = self.breadth*2+self.length*2
return self._perimeter # You have a method return a value and still
# safely call it without handling the return
# value. This would be collected by garbage
# collection.
def print_(self):
super(Rectangle, self).print_()
print 'The length is %f and the breadth is %f' %(self.length, self.breadth)
print 'The perimeter is: %f' %self._perimeter
print 'The area is: %f' % self.area()
if __name__ == '__main__':
rectangle = Rectangle(5,3)
circle = Circle(5, name='Round and Round')
rectangle.print_()
circle.print_()
clojure
(defmulti area :Shape)
(defmulti print :Shape)
; Circle methods
(defn circle [r]
{:Shape :Circle
:name "Circle"
:radius r})
(defn circumference [c]
(* 2 Math/PI (:radius c)))
(defmethod area :Circle [c]
(* Math/PI (:radius c) (:radius c)))
(defmethod print :Circle [c]
(println (format "I am a %s with ->" (:name c)))
(println (format "Radius: %.2f" (:radius c)))
(println (format "Area: %.2f" (area c)))
(println (format "Circumference: %.2f" (circumference c))))
; Rectangle methods
(defn rectangle [l b]
{:Shape :Rectangle
:name "Rectangle"
:length l
:breadth b})
(defn perimeter [r]
(+ (* 2 (:length r)) (* 2 (:breadth r))))
(defmethod area :Rectangle [r]
(* (:length r) (:breadth r)))
(defmethod print :Rectangle [r]
(println (format "I am a %s with ->" (:name r)))
(println (format "Length, Width: %.2f, %.2f" (:length r) (:breadth r)))
(println (format "Area: %.2f" (area r)))
(println (format "Perimeter: %.2f" (perimeter r))))
; usage of the "classes"
(let [shapes (list (circle 4.2) (rectangle 2.7 3.1) (rectangle 6.2 2.6) (circle 17.3))]
(doseq [shape shapes]
(print shape)))
(defmulti print :Shape)
; Circle methods
(defn circle [r]
{:Shape :Circle
:name "Circle"
:radius r})
(defn circumference [c]
(* 2 Math/PI (:radius c)))
(defmethod area :Circle [c]
(* Math/PI (:radius c) (:radius c)))
(defmethod print :Circle [c]
(println (format "I am a %s with ->" (:name c)))
(println (format "Radius: %.2f" (:radius c)))
(println (format "Area: %.2f" (area c)))
(println (format "Circumference: %.2f" (circumference c))))
; Rectangle methods
(defn rectangle [l b]
{:Shape :Rectangle
:name "Rectangle"
:length l
:breadth b})
(defn perimeter [r]
(+ (* 2 (:length r)) (* 2 (:breadth r))))
(defmethod area :Rectangle [r]
(* (:length r) (:breadth r)))
(defmethod print :Rectangle [r]
(println (format "I am a %s with ->" (:name r)))
(println (format "Length, Width: %.2f, %.2f" (:length r) (:breadth r)))
(println (format "Area: %.2f" (area r)))
(println (format "Perimeter: %.2f" (perimeter r))))
; usage of the "classes"
(let [shapes (list (circle 4.2) (rectangle 2.7 3.1) (rectangle 6.2 2.6) (circle 17.3))]
(doseq [shape shapes]
(print shape)))
csharp
// While abstract classes do exist in C#, it is most common to use
// an interface in this type of situation.
// It is a common idiom to prefix interface names with an I
public interface IShape {
string Name { get; }
double Area { get; }
void Print();
}
public class Circle : IShape {
private double Radius { get; set; }
public Circle(double radius) {
Name = "Circle";
Radius = radius;
}
public string Name { get; private set; }
public double Area {
get {
return Math.PI * Radius * Radius;
}
}
public double Circumference {
get {
return Math.PI * (Radius + Radius);
}
}
public void Print() {
Console.WriteLine( " Name: {0}\n Area: {1}\n Circumference: {2}\n Radius: {3}",
this.Name,
this.Area,
this.Circumference,
this.Radius
);
}
}
public class Rectangle : IShape {
private double Length { get; set; }
private double Breadth { get; set; }
public Rectangle(double length, double breadth) {
Name = "Rectangle";
Length = length;
Breadth = breadth;
}
public string Name { get; private set; }
public double Area {
get {
return Length * Breadth;
}
}
public double Perimeter {
get {
return (Length * 2) + (Breadth * 2 );
}
}
public void Print() {
Console.WriteLine( " Name: {0}\n Area: {1}\n Perimeter: {2}\n Length: {3}\n Breadth: {4}",
this.Name,
this.Area,
this.Perimeter,
this.Length,
this.Breadth
);
}
}
// Driver
public class InheritanceHeirarchy {
public static void _Main() {
var c = new Circle(2.1);
c.Print();
Console.WriteLine();
var r = new Rectangle(2.2, 3.3);
r.Print();
}
}
// an interface in this type of situation.
// It is a common idiom to prefix interface names with an I
public interface IShape {
string Name { get; }
double Area { get; }
void Print();
}
public class Circle : IShape {
private double Radius { get; set; }
public Circle(double radius) {
Name = "Circle";
Radius = radius;
}
public string Name { get; private set; }
public double Area {
get {
return Math.PI * Radius * Radius;
}
}
public double Circumference {
get {
return Math.PI * (Radius + Radius);
}
}
public void Print() {
Console.WriteLine( " Name: {0}\n Area: {1}\n Circumference: {2}\n Radius: {3}",
this.Name,
this.Area,
this.Circumference,
this.Radius
);
}
}
public class Rectangle : IShape {
private double Length { get; set; }
private double Breadth { get; set; }
public Rectangle(double length, double breadth) {
Name = "Rectangle";
Length = length;
Breadth = breadth;
}
public string Name { get; private set; }
public double Area {
get {
return Length * Breadth;
}
}
public double Perimeter {
get {
return (Length * 2) + (Breadth * 2 );
}
}
public void Print() {
Console.WriteLine( " Name: {0}\n Area: {1}\n Perimeter: {2}\n Length: {3}\n Breadth: {4}",
this.Name,
this.Area,
this.Perimeter,
this.Length,
this.Breadth
);
}
}
// Driver
public class InheritanceHeirarchy {
public static void _Main() {
var c = new Circle(2.1);
c.Print();
Console.WriteLine();
var r = new Rectangle(2.2, 3.3);
r.Print();
}
}
fsharp
[<AbstractClass>]
type Shape(name:string) =
member this.Name = name
abstract Area : float
abstract Print : unit -> unit
type Circle(name, radius:float) =
inherit Shape(name)
member this.Radius = radius
member this.Circumference =
System.Math.PI * radius * 2.
override this.Area =
System.Math.PI * radius * radius
override this.Print() =
printfn "Circle: %s" this.Name
printfn "Area: %f" this.Area
printfn "Circumference: %f" this.Circumference
printfn "Radius: %f" this.Radius
type Rectangle(name, length:float, breadth:float) =
inherit Shape(name)
member this.Length = length
member this.Breadth = breadth
member this.Perimiter =
(length * 2.) + (breadth * 2.)
override this.Area =
length * breadth
override this.Print() =
printfn "Rectangle: %s" this.Name
printfn "Area: %f" this.Area
printfn "Perimiter: %f" this.Perimiter
printfn "Length: %f" this.Length
printfn "Breadth: %f" this.Breadth
let c = Circle("Foo", 2.1)
let r = Rectangle("Bar", 2.2, 3.3)
c.Print()
printfn ""
r.Print()
type Shape(name:string) =
member this.Name = name
abstract Area : float
abstract Print : unit -> unit
type Circle(name, radius:float) =
inherit Shape(name)
member this.Radius = radius
member this.Circumference =
System.Math.PI * radius * 2.
override this.Area =
System.Math.PI * radius * radius
override this.Print() =
printfn "Circle: %s" this.Name
printfn "Area: %f" this.Area
printfn "Circumference: %f" this.Circumference
printfn "Radius: %f" this.Radius
type Rectangle(name, length:float, breadth:float) =
inherit Shape(name)
member this.Length = length
member this.Breadth = breadth
member this.Perimiter =
(length * 2.) + (breadth * 2.)
override this.Area =
length * breadth
override this.Print() =
printfn "Rectangle: %s" this.Name
printfn "Area: %f" this.Area
printfn "Perimiter: %f" this.Perimiter
printfn "Length: %f" this.Length
printfn "Breadth: %f" this.Breadth
let c = Circle("Foo", 2.1)
let r = Rectangle("Bar", 2.2, 3.3)
c.Print()
printfn ""
r.Print()
Implement and use an Interface
Create a Serializable interface consisting of
* Accept a stream or handle or descriptor argument for the source or destination
* Save to destination or restore from source the properties or data members of the implementing class (restrict yourself to the primitive types
Next, create a Person class which has
'save' and 'restore' methods, each of which:
* Accept a stream or handle or descriptor argument for the source or destination
* Save to destination or restore from source the properties or data members of the implementing class (restrict yourself to the primitive types
'int' and 'string')
Next, create a Person class which has
'name' and 'age' properties or data members and implements this interface. Instantiate a Person object, save it to a serial stream, and instantiate a new Person object by restoring it from the serial stream.
python
import pickle
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
def __str__(self):
return "Name: {name}, age: {age}".format(name=self.name, age=self.age)
person = Person("Gaylord Focker", 21)
with open("person.pickle", "wb") as outstream:
pickle.dump(person, outstream)
with open("person.pickle", "rb") as instream:
deserialized_person = pickle.load(instream)
print(deserialized_person)
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
def __str__(self):
return "Name: {name}, age: {age}".format(name=self.name, age=self.age)
person = Person("Gaylord Focker", 21)
with open("person.pickle", "wb") as outstream:
pickle.dump(person, outstream)
with open("person.pickle", "rb") as instream:
deserialized_person = pickle.load(instream)
print(deserialized_person)
clojure
(defn person [name age]
{:name name :age age})
(defn show [p]
(println (format "Name=%s Age=%d" (:name p) (:age p))))
(defn save [p filename]
(with-out-writer filename (pr p)))
(defn restore [filename]
(read (PushbackReader. (reader filename))))
(let [p (person "Ken" 38)]
(show p)
(save p *person-fn*))
(let [ser-p (restore *person-fn*)]
(show ser-p))
{:name name :age age})
(defn show [p]
(println (format "Name=%s Age=%d" (:name p) (:age p))))
(defn save [p filename]
(with-out-writer filename (pr p)))
(defn restore [filename]
(read (PushbackReader. (reader filename))))
(let [p (person "Ken" 38)]
(show p)
(save p *person-fn*))
(let [ser-p (restore *person-fn*)]
(show ser-p))
fsharp
// Since everyone else is using built-in functionality instead of
// defining an interface as required, I won't buck the trend.
// Maybe this problem should be named "Use serialization features" instead
// of "Implement and use an Interface"
open System
open System.IO
open System.Runtime.Serialization.Formatters.Binary
[<Serializable>]
type Person(name:string, age:int) =
member this.Name = name
member this.Age = age
let serialize x =
use ms = new MemoryStream()
let bf = new BinaryFormatter()
bf.Serialize(ms, x)
ms.ToArray()
let deserialize<'a> bytes =
use ms = new MemoryStream(bytes:byte[])
let bf = new BinaryFormatter()
bf.Deserialize(ms) :?> 'a
let before = Person("Joel", 35)
let bytes = serialize before
let after = deserialize<Person> bytes
printfn "Before: %s, %i" before.Name before.Age
printfn "After: %s, %i" after.Name after.Age
// defining an interface as required, I won't buck the trend.
// Maybe this problem should be named "Use serialization features" instead
// of "Implement and use an Interface"
open System
open System.IO
open System.Runtime.Serialization.Formatters.Binary
[<Serializable>]
type Person(name:string, age:int) =
member this.Name = name
member this.Age = age
let serialize x =
use ms = new MemoryStream()
let bf = new BinaryFormatter()
bf.Serialize(ms, x)
ms.ToArray()
let deserialize<'a> bytes =
use ms = new MemoryStream(bytes:byte[])
let bf = new BinaryFormatter()
bf.Deserialize(ms) :?> 'a
let before = Person("Joel", 35)
let bytes = serialize before
let after = deserialize<Person> bytes
printfn "Before: %s, %i" before.Name before.Age
printfn "After: %s, %i" after.Name after.Age
