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Perform an action multiple times based on a boolean condition, checked after the first action (DO .. WHILE)

Simulate rolling a die until you get a six. Produce random numbers, printing them until a six is rolled. An example output might be "4,2,1,2,6"
DiskEdit
ruby
# Ruby has no DO..WHILE construct. Need to write it as a WHILE
rnd = 0
while (rnd != 6)
rnd = rand(6)+1
print rnd
print "," if (rnd!=6)
end
DiskEdit
ruby
begin
rnd = rand(6)+1
print rnd
print "," if rnd!=6
end while rnd != 6
DiskEdit
ruby 1.9
# This uses Enumerators, ad it becomes almost functional style...

games = Enumerator.new do |yielder|
yielder.yield rand(6) + 1 while true
end

puts games.take_while {|roll| roll != 6}.join(",")
ExpandDiskEdit
cpp C++/CLI .NET 2.0
Random^ rnd = gcnew Random;

int dice = rnd->Next(1, 7); Console::Write("{0}", dice);
do { Console::Write(",{0}", (dice = rnd->Next(1, 7))); } while (dice != 6);
Console::WriteLine();
DiskEdit
fsharp .NET 4
open System
let rand = Random()

Seq.initInfinite (fun _ -> rand.Next(1, 7))
|> Seq.takeWhile (fun x -> x < 6)
|> fun items -> String.Join(",", items)
|> function s when s = "" -> printfn "6" | s -> printfn "%s,6" s
ExpandDiskEdit
erlang
Pred = fun (DiceRoll) -> DiceRoll =/= 6 end,
Action = fun (DiceRoll) -> io:format("~B,", [DiceRoll]), dice_roll() end,

do_while(Pred, Action, dice_roll()).
DiskEdit
erlang
-module(dice).
-export([start/0]).

start() ->
roll(dice_roll()).

roll(6) ->
io:format("6~n", []);
roll(N) ->
io:format("~B,", [N]),
roll(dice_roll()).

dice_roll() -> random:uniform(6).
DiskEdit
csharp .Net 1.1 or higher
System.Random die = new System.Random();
int roll;

do
{
roll = die.Next(1, 6);
Console.Write(roll);
if (roll < 6) Console.Write(",");
}
while (roll != 6);

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